May 6,2013: added information about making a ''pack'' of mods. you want some ''already made'' mods? or you want to share your mods? visit Skyrim's RealModScene! HERE!! IMPORTANT: to avoid conflicts between mods, i highly suggest to compil ONLY ''esp(s)'' files, and not the mods with BSAs and ESMs. To do so, you do all the steps above as usual, but in step 4, instead of only choosing 1 mod, you choose all the mods you want in your ''pack'', then you click ''open'' and you continue the compil as usual. You can compil multiple mods into one DLC, and it will prevent errors like ''corrupted content'' when using more then 30-40 mods. It will reduce the chances of long loading times and conflicting mods.
#Where to put skyrim mods ons team mod#
anyway.) by going into your game (still with your mods!) and remove any clothes that are mods, get out of any modded houses/places in game, dont be near a modded NPC, and then save.Īfter that you can go replace your mod folder. So when you'il transfer the folder (ftp, usb.) to your xbox, it will automaticly transfer the DLCs in the order you've made by renaming all the mods with numbers, so in your Skyrim menu, in the section ''add-on'' you'il see that all your mods are in the same order you made on the pc!īefore replacing the folder 00000002 from your xbox, i highly suggest making a clean save (dont know if i can call it like this.
#Where to put skyrim mods ons team Pc#
And the load is made from bottom to top, so your esm should be at the bottom of the list, and esp at the top.īy making the right load order for your mods, you'il be able to reduce loading time, and boost the stability of your gamplay!Ī good way to make your 'load order', is to keep a copy of a folder named ''00000002'' on your destop or wherever, and you add all the mods you want to use/test into that folder.BUT you rename every mods in it to add a number before the name, exemple: 05ClaraluxĪnd then, when they all have they're numbers, you can delete your old folder ''00000002'' in your xbox, and replace it with the folder in your PC where you keep your ''numbered'' mods.
When making your ''load order'' for DLCs, keep in mind that the xbox will read the esm first, then the esp. When converting a mod, you will notice different file formats like esm and esp. So those folders will be placed in the same folder then all the BSAs.
For those, simply copy the folders into you DATA folder, in Skyrim game folder. Sometime, you will have some separate folders like Meshes, Scripts, Textures. Display Title: put the name of the mod (its the name that will appear in-game, in teh menu ''add-ons''Ħ- Then go in the tab Finalisation, make sure CON is selected, then click Create Package.įinally, choose a name for the file (with no extension, since its a DLC) and click Save and its done! you can now add your DLC to the folder 00000002 with your other skyrim DLCs. Publisher: you can put your name, its not important but it prooves that you are the one who port it! where its writin NONE, choose MarketPlace From there, you will see two sections: Root and File, put your cursor in section to the right (File) then right-click and choose ''add files.Ĥ- now, choose the esp, esm, or bsa you want to compress into a DLC for xbox, and press ''open''ĥ- once you've choose your file(s) to convert, you have to fill the info as fallowed (like the picture above):
1- open leFluffie and click ''file'', and choose ''package creation''Ģ- It will then show a little window ''create type'', choose STFS (should be already active by default.) then click ''ok''ģ- then, the package creation window appear.